3droch
About Candidate
Location
Work & Experience
-Shipped video game. -Fulfillment of the pipelines to complete tasks of modeling, Sculpture, Topology, UV and Painting. -Test and integration in Frostbite game engine. -Utilized Zbrush, Maya, Substance Painter, Marmoset Toolbag&Photoshop. -Work closely with Concept Artist TL and Managers.
-Responsible for creating the two main characters of the game: male and female. High-poly and low-poly. Retopology. UV Maps and Texturing. -Utilized Zbrush, Maya, Substance Painter, Marmoset Toolbag&Photoshop. -Work closely with Concept Artist and Managers.
-Creation of character sculptures for collectibles. -3d modeling in High-poly and low-poly. Retopology. UV Maps and Texturing. -Cut&Key parts for .STL files. -Utilized Zbrush, Maya, CHITUBOX and Meshmixer.