akshatezio

3D Artist
$41000 / year
October 23, 1996

About Candidate

I am Akshat Sharma, I am a 3D Generalist and have been working in the animation industry for over 7 years with various studios, brands, firms etc on 3000+ projects for reputable clients such as Prime Video, KFC, Reebok, Tata motors, Havells, Rinso, JDM, Samsung, IKEA, Nescafé, AVO etc.

I am a specialized Material/Texture artist capable of creating/reproducing photorealistic as well as stylized materials for wide range of surfaces.
Skilled in Blender, Zbrush, Unreal Engine, 3Ds Max, Marvelous Designer, Substance Painter, Sampler, Designer, Quadspinner Gaea, Reality Capture, HDR Light Studio, Keyshot and Photoshop etc.

Location

Education

B
Bachelor In Cinematography July, 2017
CCS University

Understanding Lighting, Camera movement, Framing, Pre-Production, Production and Post-production in Movies.

Work & Experience

H
HARD SURFACE MODELER AND ARCHITECTURAL VISUALIZER March 4, 2024 - April 4, 2024
Studio Marque, New Delhi

3D generalist on contractual basis. Architectural Projects, asset development and visualization. Creating low poly assets and realtime visualization in unreal engine.

L
LEAD 3D ARTIST AND GENERALIST (CONTRACTUAL) May 4, 2024 - December 4, 2024
Studio Marc Harold, Montreal

• Helped in achieving creation of actual products through photorealistic 3D visualization of concept product designs. • co-ordination with concept artists and designers to produce photorealistic renders. • Texture, Lighting and compositing Artist. • project and rendering Set up. • Texturing for environment and props. • Lighting on key characters and scenes Modeling props with marvelous Designer. • Lighting on key characters and scenes. • Compositing various passes and assets. • Managing workflow of industry pipeline production process.

C
CO-FOUNDER /3D GENERALIST / PROJECT SUPERVISOR August 4, 2024 - December 4, 2024
Skellig Studio, Meerut

• Project overviewing and management. • Completion and delivery of projects under tight deadlines and seamlessly co-ordination with partner teams. • Adoption of Virtual reality platform and work pipeline. • Developed key operational initiatives to improve and manage team efforts and output and meeting the deadlines. • Knowledge and adoption of wide range of Industry standard software. • Conducted modeling and texture optimization for game applications. • Identified business development challenges and client concerns for proactive resolution. • Introduced new methods, practices, and systems to reduce turnaround time.

Portfolio

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