Eduardo Akkari Madureira

July 22, 1998

About Candidate

I’m a Creative Architect and 3D Artist, specialized in Archviz using Blender for more than three years. My expertise lies in 3D modeling, PBR materials, environmental lighting, image compositing, and post-processing. I’ve cultivated a workflow that integrates Blender and Photoshop, and I’m currently exploring the potential of Unreal Engine.Through my experience with construction companies and architects, I improved my ability to deliver photorealistic images.

Location

Education

A
Architecture Degree 2018-2022
Unicesuma

Work & Experience

A
ArchViz Artist July 17, 2024 - July 17, 2024
LBX Construction Company

• Developed High quality renders • Created detailed environments with the use of Blender toolset. • Defined more efficiency for scaling projects to obtain the best results with less time. • Developed PBR materials for more photorealistic renders • Collaborated and worked closely with engineers, to make sure the Project has the most fidelity with the real Building.

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