About Candidate



Bachelor in Advertising and Public Relations 1996 – 2001
Polytechnic University of the Philippines

Work & Experience

Assets Artist October 25, 2021 - March 31, 2023

* Responsible for Modeling, Texturing & look dev of character props and environment assets for feature Films & TV series. * Process 3D Scan models for layout ingestion into the show pipeline.

3D Modeler, Texturing Artist, Matte painter and 3D Environment Artist, Quality Checker February 1, 2008 - January 15, 2019
TOEI Animation Philippines

* Ensure all models/assets created (shape, color, and shading) conform to quality standards * Work closely with the 3D Art Director to ensure consistency between the concept and final 3D assets to maintain a cohesive look and feel throughout the anime series. * Schedule artist availability and match their skill sets according to required 3D assets. * Assist in training new team members. * Create and manage 3D assets (character props) and environment. * Collaborate with artists to execute projects on time and achieve the best results. * Create textures and UV maps. * Prepare camera tracking for post-production works. * Data/file management, asset naming conventions, and other technical constraints.


2nd Most Outstanding Employee 2014

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