Nicholas Carter

3D Character Artist
September 8, 1992

About Candidate

As an aspiring 3D Character Artist, I am passionate about bringing digital characters to life and creating immersive worlds that captivate audiences. With a strong foundation in 3D modeling and texturing techniques, I am seeking an entry-level position where I can continue to hone my skills and gain practical experience in the field.

Throughout my studies and personal projects, I have developed a deep understanding of character anatomy, design principles, and topology optimization. I am proficient in software such as Maya, ZBrush, and Substance Painter, and am always eager to learn new tools and techniques to enhance my abilities.

As a creative and detail-oriented individual, I am dedicated to delivering high-quality work that meets the standards and requirements of the project. I am comfortable working collaboratively with other artists and designers, and am always eager to contribute my skills and expertise to help the team achieve its goals.

Above all, I am passionate about storytelling and bringing characters to life through visual mediums. I am excited for the opportunity to work with a team of talented professionals and to contribute my own talents and ideas to the creation of compelling digital content.



Diploma of Professional Game Development 2012
Academy of Interactive Entertainment

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