Job Description
SEEKING HIGHLY REALISTIC & DETAILED PROP PORTFOLIOS ONLY
Overview:
Join the Avalon team as a Prop Artist play a crucial role in bringing to life the vibrant world of our groundbreaking Unreal-based MMORPG. We’re seeking a talented individual with a deep understanding of prop and set dressing.
Key Responsibilities:
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Prop and Environment Creation:
- Design and create realistic and highly detailed props and environmental assets.
- Work from concept art and reference images to produce accurate and immersive 3D models.
- Sculpt high-poly models in ZBrush and create low-poly models in Maya for real-time applications.
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Texturing and Materials:
- Use Substance Painter to create detailed and realistic textures and materials.
- Ensure materials and textures align with the visual style and performance requirements of the game.
- Implement physically-based rendering (PBR) techniques to achieve high-quality results.
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Integration and Optimization:
- Integrate props and environmental assets into Unreal Engine, ensuring they meet technical and artistic standards.
- Optimize assets for performance without sacrificing visual quality.
- Collaborate with the technical art team to troubleshoot and resolve any issues related to asset integration.
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Collaboration and Leadership:
- Work closely with environment artists, level designers, and other team members to ensure a cohesive visual style.
- Provide mentorship and guidance to junior prop artists, offering feedback and support to improve their skills and workflows.
- Participate in art reviews and provide constructive feedback to maintain high-quality standards.
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Research and Development:
- Stay up-to-date with industry trends and new techniques in 3D modeling, texturing, and game development.
- Experiment with new tools and workflows to improve efficiency and quality.
- Conduct research to gather references and inspiration for prop and environment designs.
Requirements:
- Proven experience as a prop artist in the video game industry, with a portfolio showcasing highly detailed and realistic props and environments.
- Proficiency in Maya, ZBrush, Substance Painter, and Unreal Engine.
- Strong understanding of modeling, texturing, and material creation workflows.
- Experience with physically-based rendering (PBR) techniques.
- Ability to optimize assets for performance without sacrificing quality.
- Excellent communication and collaboration skills.
- Strong problem-solving abilities and attention to detail.
Preferred Qualifications:
- Knowledge of lighting and rendering techniques within Unreal Engine.
- Passion for video games and creating immersive environments.
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Company Name
AVALON