Job Description
THIS IS A FREE, NON-PAID POSITION. WE WILL NOT EARN ANY PROFIT FROM THIS PROJECT AT ANY POINT.
Aviary Productions is currently seeking a Character and Creature Rig Artist to join our team. We’re a collective of game developers and students united to create a high-quality portfolio game using Unreal Engine 5. The aim is to launch this game on Steam for free, showcasing multiple portfolio pieces for each contributor.
This part-time position is unpaid
, as our primary objective is to gather valuable experience in game development.
We’re searching for candidates who display a willingness to learn and possess the drive to explore and enhance their skills. While prior knowledge of the required roles is preferred, we welcome individuals eager to specialize and grow in those areas, even if their expertise is limited.
Responsibilities
- You will receive tasks every 1-2 weeks to create high-quality character, creature, and object rigs.
- You will work alongside animators, report and communicate consistently to and check in with the Lead Animator, and collaborate with other departments about rig requirements and more.
- Rig in Blender for Unreal Engine 5.
- Manage .fbx files; importing and exporting from Animation Software to Engine.
- Create, improve, adjust, and polish rigs to fit the animation team’s needs.
- Attend weekly animation team meetings, as well as weekly studio-wide meetings.
- Learn industry-standard skills and build your portfolio.
Qualifications
- Enjoyment and ambition in game development and animation.
- Have previous work in creating rigs in Blender or similar software (we use Blender).
- Have some knowledge of Unreal Engine.
- Willing to spend 15 hours a week to work on, check in about, and complete the task that was given to you!
- Willing to learn, improve your skills, and implement feedback.
- Able to effectively communicate with the team.
If you are looking for an opportunity to improve your skills and add industry-standard experience to your portfolio don’t hesitate to join us 🙂
Please submit your resume, and portfolio demonstrating your previous rig work! Please include your rigs used in animations and rig showcases.
!!!! We are looking for portfolios that demonstrate your breadth of rigging expertise. Show us your rigs, their capabilities, proof of expressions/bone drivers, and any animations you have done/had done with your rigs.
If you apply, let us know you came from 3djobs.xyz!