Bode Software | 3D character artist

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Job Description



[REVSHARE] Disclaimer this is a revenue share position with NO SALARY initially, although additional funding may be available if we can secure it.


Your Role

As a

3D Character Artist

, you’ll be a cornerstone of our team, responsible for creating stunning, highly realistic character models that bring our world to life. From humanoid adventurers and fearsome demigods to non-humanoid creatures twisted by shadow, your work will directly impact the visual identity and immersion of the game.

You’ll collaborate closely with animators, technical artists, and other team members to ensure characters are visually breathtaking and seamlessly integrated into the game.

Portfolio requred to be considered. Must include realistic style character. We are not looking for stylized examples.


About the game


Shadows of the Lost

is a dark fantasy soulslike that takes the genre to haunting new depths, blending momentum-based combat, a gripping story, and a unique companion system. Set in a fractured world corrupted by an otherworldly shadow, the ruins of once-great civilizations echo with the lingering power of demigods who forged deadly pacts with mortal rulers.

As a lone adventurer, traverse desolate landscapes shaped by twisted myths. From a dark fantasy style frostbitten ruins of Norse sagas to the cursed tombs of Egyptian kings. Unearth relics tied to ancient powers, forge bonds with companions, and confront the creeping influence of the Shadows of The Lost.

https://store.steampowered.com/app/3107020/Shadows_of_The_Lost/


Responsibilities

  • Design and create high-fidelity 3D character models (both humanoid and non-humanoid) that align with the game’s dark fantasy aesthetic.
  • Sculpt detailed, realistic anatomy, clothing, armor, and creature designs using industry-standard software (e.g., ZBrush, Blender, Maya).
  • Create optimized topology and UV layouts for animation and in-game use.
  • Collaborate with animators to ensure models deform correctly during animations.
  • Work closely with the technical art team to integrate characters seamlessly into Unreal Engine 5.
  • Implement textures, materials, and shaders that enhance realism and visual quality.
  • Iterate on feedback from the art director and team to ensure characters meet quality and performance standards.


What We’re Looking For

  • A portfolio showcasing high-fidelity character work (humanoid and non-humanoid).
  • Ability to work collaboratively in a remote team environment and adapt to feedback.
  • Passion for the dark fantasy genre and/or action RPGs.


Not Required but Nice to Have

  • Experience with rigging and skinning characters for animation.
  • Familiarity with photorealistic rendering techniques in Unreal Engine.
  • Experience creating characters for a Soulslike or similar action RPG.
  • Knowledge of optimization techniques for high-poly models.


Why Join US?

  • Be part of a passionate and growing team dedicated to creating a high-quality, genre-defining game.
  • Gain valuable experience and exposure working on a professional Unreal Engine project.
  • Share in the success of the game through a revenue-sharing agreement.
  • Flexibility to work remotely and manage your own schedule.
  • Build friendships with peers.

If you apply, let us know you came from 3djobs.xyz!

Company Name
Bode Software

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