Job Description
3D Environment Artist
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Why Digital Nomad Entertainment?
Digital Nomad Entertainment developed a team that cares about one another. We treat each other with respect. We bring no egos despite over 200 years of combined team AAA experience from Blizzard, Disney, PIXAR, Marvel, and HBO; shows such as Game of Thrones, The Crown, House of Cards, and Warrior Nun; games such as Halo, Apex Legends, Illivium, Final Fantasy XIV, Forza Motorsports, Wolfenstein and many more.
We hold a steadfast belief that top-tier Hollywood-caliber gaming experiences should be the standard, not the exception.
We are searching for visionaries, pioneers, and forward-thinkers – those who are eager to tackle obstacles, redefine the status quo, and usher in a new era for the gaming world.
Your Mission
Your mission is to create immersive and compelling environments that will be delivered to millions of gamers across the globe. You will be joining the 3D design & animation team and creating high-quality assets, textures, lighting, scenes, shades, worlds, and more to focus on in-game emotions for the players. The ideal candidate has a thorough understanding of industry-standard software. Required to be a self-starter, must be motivated, and able to work in remote mode with minimum supervision.
Being good at:
Creating AAA-class photorealistic environments.
Understanding both the technical and artistic processes that contribute to achieving amazing Lighting results in real time.
Technical setup, integration, and troubleshooting of Lighting work.
Working with lighting ratios, color, shape, and tone to establish the right mood and to consistently hit art targets.
Partnering with other artists, designers, and engineers to create new features and techniques in a AAA game production
Skills in related disciplines like photography, 3D generalist skills, VFX, or traditional art media.
Extra points:
Having an exceptional understanding of real-world environments, and a keen eye towards developing alluring and emotive game visuals that draw the player in.
Being an avid player of a variety of games.
Having previously shipped AAA titles as an Artist, Animator, or a Rigger.
Keeping up with the latest industry standards and environment developments.
Skills in related disciplines like photography, 3D generalist skills, VFX, or traditional art media.
Experience with Blender, 3dsMax, Maya, and other industry-standard software.
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