Job Description
We have an open position for a Lead 3D Character Modeler. As Lead 3D Character Modeler, you will be responsible for creating our characters and creatures, leading our 3D teams, organizing our 3D files, and assigning our 3D tasks. Your duty will be to breathe life into our concept art and orthographic views for animation in Unreal Engine.
Your Mission
As a talented and experienced character artist, you will guide the visual development of characters across our game universe, ensuring that each model aligns with our artistic vision and narrative tone. You will mentor team members, oversee production pipelines, and work closely with concept artists and animators to bring characters to life.
This is a remote position. You will need a PC workstation and your own software, workspace, and toolset.
Responsibilities
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Lead the character art team, ensuring consistency, quality, and efficiency across all deliverables.
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Translate concept art into fully realized characters and creatures, staying true to the narrative and gameplay needs.
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Review, critique, and provide constructive feedback on team assets.
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Help establish workflows, standards, and best practices for modeling, texturing, and asset integration.
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Collaborate with other department leads to ensure seamless integration across disciplines.
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Identify risks and bottlenecks in the character pipeline and proactively solve problems.
Key Duties
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Create visually compelling low- and high-poly characters, optimizing for performance without sacrificing visual fidelity.
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Provide clear direction to artists and support them in task prioritization and technical development.
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Model characters and creatures from scratch using industry-standard tools like ZBrush, Maya/Blender, and Substance Painter.
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Ensure character models meet animation and rigging requirements for use in Unreal Engine.
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Uphold and advance the artistic quality of our characters through every stage of production.
Traits
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Strong leadership and communication skills.
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Passion for mentoring and growing a talented team.
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A self-starter with excellent organizational abilities.
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Adaptable to changing priorities and production needs.
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A creative problem solver with an eye for detail and storytelling.
Knowledge, Skills, and Abilities
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Expert-level understanding of anatomy, proportion, and stylization.
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Strong sculpting and modeling skills for both humans and creatures.
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Proficiency in UV mapping, texturing, and baking workflows.
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Ability to evaluate and improve technical and visual fidelity across assets.
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Experience with production pipelines in Unreal Engine or similar.
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Team-oriented mindset with the ability to inspire and support others.
Software Targets
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ZBrush
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Maya or Blender
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Substance Painter / Designer
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Adobe Photoshop
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Unreal Engine (preferred)
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Project Management Tools (preferred)
Qualifications
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3 to 5+ years of professional experience in character modeling is preferred.
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Previous leadership or mentorship experience in a game production environment.
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A strong portfolio or reel demonstrating both artistic and technical expertise.
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No formal degree required—skill and experience speak louder.
Bonus Skills
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2D/3D concepting ability.
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Rigging knowledge or pipeline understanding.
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Experience with visual effects or shaders.
About the Position
You embody a love and passion for working in entertainment that is truly good for gamers. You work remotely. You track your own time in our online time tracker. You will begin part-time. After a 3-month trial period, you may go full-time at any time as proven and required at the company’s discretion. IMU Studios is in a growth phase, seeking various roles for contract work.
About the Game
Our cinematic open-world hero shooter video game occurs on a small planet in the beautiful Stellar Jewel Box nebula, filled with playable stories, meaningful quests, outdoor arenas, and various game challenges. Allowing players to freely explore and discover the beautiful details as they are revealed. Photoreal environments that players can experience in awe, and all built on the visual power and performance of the Unreal Engine.
About the Company
IMU Studios creates refreshing experiences for gamers—thrilling, fun adventures that shake the foundations of the industries we enter. We have assembled a team of video game underdogs, all hungry to be the next heroes. Together, we are pushing everything to be more exciting!
IMU Studios was founded when game founder and developer Robert Strutin’s market research revealed fresh opportunities in the video game industry, crossing market lines of gameplay and revenue models. Our home studio is nestled in the beautiful, inspiring mountains of British Columbia, Canada, with active Team Members contributing worldwide. Our expert team of game developers and artists are truly passionate about their craft and producing profound entertainment experiences. We create exhilarating video games that enrich your life and empower you as a player. This is an amazing place to contribute your skills.
Tell us who you are, what you do, and why you would like to join.
Apply
Email:
zareena@imustudios.com
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