Job Description
J&T Recruitment
have partnered with one of UK’s cutting-edge technology company at the forefront of the real-time 3D metaverse industry in their search of a 3D Character Artist who is a real time avatar and photogrammetry specialist.
Job Description:
They are seeking an experienced 3D artist to join our talented team as a Real-Time Avatar and Photogrammetry Specialist. In this role, you will be responsible for creating lifelike avatars for real-time projects and utilizing photogrammetry techniques to enhance realism. You will also have the opportunity to craft realistic items and accessories to enrich our virtual worlds.
Key Responsibilities:
- Create high-quality, detailed 3D avatars for real-time applications, ensuring they meet performance and quality standards.
- Employ photogrammetry techniques to capture and integrate real-world elements into virtual characters and objects, achieving a high level of realism.
- Collaborate closely with the art and development teams to ensure seamless integration of avatars and assets into the overall project.
- Optimize 3D models for real-time performance, taking into account hardware and platform constraints.
- Continuously research and implement the latest 3D art and photogrammetry technologies to enhance project quality.
- Work closely with other artists, animators, and designers to maintain artistic consistency and achieve project goals.
- Participate in creative brainstorming sessions and provide input on art direction and style.
Qualifications:
- A strong portfolio demonstrating expertise in 3D character modeling and texturing for real-time applications.
- Proficiency in industry-standard 3D software such as Maya, Blender, ZBrush, or similar.
- Experience with photogrammetry techniques and software (e.g., RealityCapture, Agisoft Metashape).
- Solid understanding of PBR (Physically Based Rendering) workflows.
- Knowledge of real-time rendering engines such as Unity or Unreal Engine.
- Strong communication and collaboration skills.
- Ability to work efficiently in a fast-paced environment and meet project deadlines.
- Passion for pushing the boundaries of 3D art and technology.
Nice-to-Have:
- Experience with rigging and animation of 3D characters.
- Knowledge of VR/AR development.
- Familiarity with motion capture technology.
- Background in traditional art or sculpture.
- Familiarity with Character Creator, Iclone , Unreal and Unity
- Knowledge of Character Rigging and animation
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