Job Description
J&T Recruitment have partnered with one of UK’s cutting-edge technology company at the forefront of the real-time 3D metaverse industry in their search of a 3D Character Artist who is a real time avatar and photogrammetry specialist.
Job Description: They are seeking an experienced 3D artist to join our talented team as a Real-Time Avatar and Photogrammetry Specialist. In this role, you will be responsible for creating lifelike avatars for real-time projects and utilizing photogrammetry techniques to enhance realism. You will also have the opportunity to craft realistic items and accessories to enrich our virtual worlds.
Key Responsibilities:
• Create high-quality, detailed 3D avatars for real-time applications, ensuring they meet performance and quality standards.
• Employ photogrammetry techniques to capture and integrate real-world elements into virtual characters and objects, achieving a high level of realism.
• Collaborate closely with the art and development teams to ensure seamless integration of avatars and assets into the overall project.
• Optimize 3D models for real-time performance, taking into account hardware and platform constraints.
• Continuously research and implement the latest 3D art and photogrammetry technologies to enhance project quality.
• Work closely with other artists, animators, and designers to maintain artistic consistency and achieve project goals.
• Participate in creative brainstorming sessions and provide input on art direction and style.
Qualifications:
• A strong portfolio demonstrating expertise in 3D character modeling and texturing for real-time applications.
• Proficiency in industry-standard 3D software such as Maya, Blender, ZBrush, or similar.
• Experience with photogrammetry techniques and software (e.g., RealityCapture, Agisoft Metashape).
• Solid understanding of PBR (Physically Based Rendering) workflows.
• Knowledge of real-time rendering engines such as Unity or Unreal Engine.
• Strong communication and collaboration skills.
• Ability to work efficiently in a fast-paced environment and meet project deadlines.
• Passion for pushing the boundaries of 3D art and technology.
Nice-to-Have:
• Experience with rigging and animation of 3D characters.
• Knowledge of VR/AR development.
• Familiarity with motion capture technology.
• Background in traditional art or sculpture.
• Familiarity with Character Creator, Iclone , Unreal and Unity
• Knowledge of Character Rigging and animation
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