Job Description
JOB DESCRIPTION
- Collaborate with other core team members to develop the overall vision and determine technical feasibility.
- Identify and analyse risks
- Resolve specific, complex, escalated issues and approve technical specifications.
- Develop high quality 3D assets to be used for pre rendered or runtime applications
- Optimise 3D models for runtime applications
- Assess existing tools and design custom ones to support art pipelines and workflows to sustain the project vision (eg procedural environment generation, custom materials, etc…)
- Set up and maintain frameworks to allow creative freedom while hitting quality and performance requirements set up by the engineering team.
- Meet with the Department Head, Art Director, Game Designer on a regular basis to share information and updates, enforce standards, set benchmarks, give feedback, etc.
- Represent the art team in technical discussions and requirements meetings.
- Write documentation, and tutorials/training videos and provide training to the Art, Design, and Engineering departments.
- Texture 3D assets for pre-rendered or runtime applications
MUST HAVE
- Bachelor’s degree in Art, Design, Technical discipline or other relevant training
- 6+ years of experience as a Technical Artist (and in a Lead role currently) in the video game industry.
- Advanced knowledge / hands-on experience with Unreal Engine or/and Unity.
- Advanced knowledge of Maya, Photoshop, Substance Designer.
- Experience writing and modifying shaders.
- Experience with version control software such as Perforce or Git.
- Working knowledge of scripting/programming using languages such as MaxScript, Python, C Sharp, etc
- Advanced understanding of creative and game development processes.
- High proficiency in technical problem-solving.
- Open-minded team player attitude.
- Strong work ethic and self-motivated.
- Passionate about playing and making video games.
WHY JOIN US?
If you’re still not convinced by our work, here are a few more reasons why you might enjoy working at Koffeecup.
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Small team, big growth.
We are a small team spread across London, France and Poland – it avoids the “too many cooks” scenario. Our studios provide our people with the space they need to be their best! -
Culture of creativity.
Our work should always be fun and exciting & we have the projects to back it up. We are laid-back, committed, flexible & hard-working. We believe flexibility is a two-way street. -
Private healthcare.
We care about the physical and mental well being of our team. No matter what happens – from an alien invasion to a sprained wrist – joining Koffeecup entitles you and your dependents to private medical care. -
Training.
Our team work incredibly hard, and so in the downtime we encourage them to pursue their career goals by investing in their learning – courses, resources & conferences. We will sort it.
If you apply, let us know you came from 3djobs.xyz!
Company Name
Koffeecup