Are you ready to help take VTubers to the next level? Do you have the skills to lead a team of talented artist to success? Do you have a background in 3D art and like anime? Are you interested in working for a growing and innovative high tech company, where people and passion are part of our core values? We’d love to have you!
Who is Movella
Movella is a leading full-stack provider of sensors, software, and analytics that enable the digitization of movement. Movella serves the entertainment, health & sports, and automation & mobility markets. Our innovations enable our customers to capitalize on the value of movement by transforming data into meaningful and actionable insights. Partnering with leading global brands such as Electronic Arts, EPIC Games, 20th Century Studios, Netflix, Toyota, Siemens, and over 500 sports organizations, Movella is creating extraordinary outcomes that move humanity forward. To learn more, visit www.movella.com and www.obskur.com.
Your role as a Lead 3D Character Artist / Art Director
OBSKUR, recently acquired by Movella, is seeking an experienced Lead 3D Character Artist / Art Director to aid in creating the best interactive VTuber system powered by Xsens, and our inhouse applications, integrations, and MMO metaverse games.
You will be part of the OBSKUR art team and report to the Product Line Director. This is a fully remote position. You’ll get the opportunity to learn advanced pipelines for Stylized/Anime UE4 realtime characters.
This is a remote position with US pacific time zone core hours.
Key challenges :
- Establish an artistic direction, vision, and high production standards for the creation of avatar experiences across different platforms.
- Lead in the collaborative development of conceptual artwork, models, sketches, storyboards, and project pitches which define and convey their artistic vision.
- Create Character Concepts (Concept Art & Creative).
- Oversee all multi-platform creative (including but not limited to, events, graphics, social media content, etc.), to drive development, audience engagement and brand awareness.
- Create, advance, and iterate facial ArKit/FACS blendshapes. Critique and lead our team of artists.
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