Job Description
Summary
Our team is looking for a Unity Generalist who will be available for freelance opportunities for the studio partnership projects. You’ll be focusing on unblocking artists as they build WebGL-first experiences, but AR/VR experience is a plus for the future.
We’re always looking for great partners to build alongside. The quality of our experiences and tooling is core to our mission, so we’d love to explore working with you as we empower a new wave of decentralized digital communities.
About Mona
Mona is the premier 3D-world building platform and social network for the metaverse – built for creators, by creators. A web-native platform with no downloads, Mona assembles the best creators to build the future we want to live in, one owned by the creators.
Our work environment is remote-first. We encourage inclusion, collaboration, creativity and big ideas. We aim for steady, measured expansion through experimentation and iteration. We encourage optimism, respect, accountability and transparency.
Responsibilities
- Model & Texture 3D assets and characters based on provided concept art or references for Unity game engine within the confines of Monaverse technical requirements
- Collaborate with the creative and production teams to execute the project scope
- Collaborate with game developers to integrate 3D assets into Unity
Must-Haves
- 3 years of experience in 3D modeling & Texturing expertise
- Character Modeling & Texturing
- Hard surface modeling & texturing
- Modeling for game engines
Nice-to-Haves
- Simple character rigging
- Asset Unity lookdev
- Git hub experience for collaboration
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