NVIDIA | Creative 3D Lookdev Artist/Generalist

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Job Description

NVIDIA Creative is looking for a world-class, amazing 3D Lookdev/Generalist to join our 3D Imaging team, for concepting, design and production of breathtaking images and animations, and collaborating with the development team by testing new and exciting GPU based tools. Our team’s mission is to offer the highest visual quality, delivering beautiful renders, with modern creative styles and tasteful lighting, while using optimized workflows and pipelines for speed-of-light turnarounds. We highly encourage and value proactive creative input to achieve eye-catching results. If you feel enthusiastic about 3D and want to join a team that takes on these challenges, we would love to hear from you! Join us as we continue to build the future. Be a part of a rewarding culture and collaborate with some of the hardest working individuals in the industry!

What You Will Be Doing

  • Primarily focus on look development of appealing renders and animations to support keynote events, marketing campaigns, product launches, and more.
  • Use creative thinking to tackle technical and design problems.
  • As a 3D generalist, secondary focus on lighting, materials, layout, compositing, particles, dynamics, scripting, using GPU rendering.
  • Use the latest tools, such as NVIDIA Omniverse, for quick prototyping and explorations of lighting rigs, materials, and finalized renderings. As a member of a tightly integrated team, collaborate with the wider NVIDIA Creative team to make renderings look magical in short amounts of time.

What We Need To See

  • Tried experience working at a creative 3D studio or agency.
  • Bachelor of Arts degree (or equivalent experience).
  • Highly skilled in outstanding look development and lighting.
  • Ability to learn and adapt techniques and new tools.
  • 8+ years of Software experience

Autodesk Maya (modeling, texturing, animation) (required).

The Foundry Nuke (compositing).

Experience with NVIDIA Omniverse a big plus.

Adobe Substance. *

Chaos Group V-Ray (GPU rendering). *

Maxon Redshift (GPU rendering).

Other GPU renderers (Octane, Arnold). *

Experience with real-time rendering solutions (UE4, Unity). *

Adobe Creative Suite (Photoshop, After Effects*, Premiere Pro*).

  • plus skills

Ways To Stand Out From The Crowd

  • Be able to work in a shared environment and very collaborative pipeline.
  • Experience with USD format and MDL shaders.
  • Python scripting.
  • Mel scripting.

We are widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you are creative and autonomous, we are interested!

The base salary range is 148,000 USD – 276,000 USD. Your base salary will be determined based on your location, experience, and the pay of employees in similar positions.

You will also be eligible for equity and benefits .

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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