Sports Interactive (SI) | VFX Artist (Unity) – 3 month FTC / Freelance

Apply Now

Job Description



Position Overview

We are seeking a talented and experienced Unity VFX Artist to play a pivotal role in shaping an exciting mobile project.

This role will be integral to bringing the game to life via creation of assets needed to support timeline sequences in Unity; notably particle systems, animations, and shader work (both 2D and 3D).

The successful candidate should be organised, self-motivated, and thrive on close collaboration, primarily with our technical artist and creative lead, as well as the wider development team.



Key Responsibilities

  • Collaborate with technical artist and design team to produce high quality, mobile-friendly VFX assets.
  • Deliver assets within the confines of real-time engine constraints and programming/gameplay requirements.
  • Visual effects inside Unity (using particle systems and shader effects) as well as hand-drawn and frame-by-frame animated effects.
  • Working to briefs.
  • Working with developers to hash out best practices and approaches.
  • Providing developers with required shaders, scripts and systems to enhance visual effects within the Unity-based project.



Knowledge, Skills and Experience

  • Comfortable driving the design and style of a game’s motion graphics.
  • Good understanding of aesthetic fundamentals, including timing, easing, motion, anticipation, palette creation, values, contrast.
  • Experience working in combination spaces (3D and 2D) .
  • Experience using techniques unique to Unity’s bespoke toolkit (Particle system, Timeline, Cinemachine, Unity UI System) as well as more generalised realtime techniques (spritesheets, shaders).
  • Understanding of the performance constraints inherent to mobile games and the ability to adapt your workflow to account for this.



Desirable

  • Experience designing motion graphics for commercial purposes.
  • Familiarity with audio integration in Unity for creating compelling motion graphics.
  • Experience working autonomously in a source-controlled environment.



Studio Overview

Sports Interactive (SI) is an ambitious development studio creating immersive sports management simulations. Since 1994, we’ve captivated a global pool of players with our iconic, BAFTA award-winning game, Football Manager. We’re a wholly owned subsidiary of SEGA having caught their attention in 2006 with our continuous critical and commercial success.

We’re a tenacious community, coming together at the Here East technology hub in Stratford, East London. Always expanding, the SI team takes on the gaming genre through a diverse array of disciplines. But no matter how big we dream, we keep our approach (and your schedule) flexible, creating a relaxed atmosphere where collaboration can thrive.

  • Further information on the company and its games is available at

    www.sigames.com

If this sounds like a role of interest, then get in touch!

If you apply, let us know you came from 3djobs.xyz!

Company Name
Sports Interactive (SI)

Related Jobs