Job Description
We’re Hiring: Character / Creature Artists
We’re looking for exceptional Character and Creature Artists who can bring characters to life at a top-tier, high-end visual quality.
Requirements:
- Strong skills in character and/or creature sculpting, texturing, material setup and look development.
- Demonstrated experience with the full real-time game character creation pipeline, with a strong understanding of clean topology, particularly for deformation and animation.
- Ability to deliver at comparable standards to our existing character work (see link below for reference)
- Unreal Engine experience is required.
Please refer to the link below for a reference of the visual quality we’re targeting.
https://www.artstation.com/artwork/8BzwYq
Nice-to-Have Skills
-
Experience with
lighting
in Unreal Engine -
An understanding of
photogrammetry capture and processing
-
Background or strong interest in
horror
aesthetics and genre -
Previously
shipped titles
on PC or console - Familiarity with varied tools (e.g., Houdini, Substance Designer etc.)
Why Join Us?
-
We’ve proudly maintained a
100%
staff retention
rate since founding the studio in 2019. -
Work on
visually ambitious, narrative-driven projects
with a unique identity - Fully remote team with flexible hours
- Opportunity to work on high-end portfolio content with timely publication.
Note on Working Hours:
Working hours must meaningfully overlap with regular UK business hours (BST), to ensure effective communication and collaboration with the team.
To Apply
Send your
portfolio
,
CV
, and a short note about why you’re interested in the role.
Please note: Only applicants with a strong portfolio focused on realism will be considered.
If you apply, let us know you came from 3djobs.xyz!