Job Description
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At Saatchi LA we believe in creating ideas that can live anywhere. And we believe that when we work as a team, nothing is impossible. We strive to bring out the best in each other and in ourselves, and expect applicants to understand the value of close collaboration. We also believe that creating transformational work requires initiative, an entrepreneurial spirit and a bold commitment to achieving measurable results and business success for the clients we service.
The
Virtual Garage Specialist
will play an integral role in managing, organizing, distributing and security vetting all vehicle CAD data on behalf of automotive client. They will also support the creative execution of all 3D initiatives. We are looking for a 3D artist with experience: building 3D products from CAD datasets, especially automotive, skill and passion for working with large datasets, someone who is detail oriented and able to verify accuracy with little or no oversight.
As a Virtual Garage specialist your day to day will consist of:
- Contribute to both manual and automated systems and process to organize and distribute vehicle wireframe data (CAD) for Toyota, Lexus and Scion accounts.
- Advance the overall quality of design thinking, processes, and execution across the team
- Interacting with cross-functional design team and collaborating closely with specialists and technical experts
- Experience scoping, estimating, planning and scheduling large datasets across scalable media applications in a repeatable and flexible way
- Abide by strict workflow and file management practices while helping to improve them.
- Develop graphic effects and post-processing and tool development for workflow optimization.
- Integrate existing visual effects and materials from VFX Library and adapt to project/customer needs
- Capable of high fidelity modeling for hard surfaces, softparts, with a deep technical understanding of topology, UVs, and geometry efficiencies.
- Maintain a detailed understanding of design and technology trends and best practices.
- Demand innovative solutions to design problems with an eye on driving value for both users and the business.
- Manage account and client expectations; conveying requirements between business, technical and creative teams
- Ability to see projects at the big picture level while keeping an eagle eye on all the minor tasks, details, and deadlines involved in successful production and project delivery.
Qualifications
- Bachelor’s degree in Transportation Design, Product Design, Industrial Design, Mechanical Engineering, Computer Science, Computer Graphics, Visual Communications or related field.
- 3 -5 years experience working as an Artist or Designer in a fast-paced, quickly changing, demanding environment.
- 1 – 3 years production experience using Autodesk Maya, Unreal Engine for games, VFX, manufacturing or Architecture & Visualization
- Possess a deep understanding and knowledge of automotive systems and marketplace
- Experience developing AR/VR applications Interest or proficiency in UI/UX design
- Experience in creating storyboard art
- Experience in offline rendering pipeline
- Experience with CAD assets Experience in macOS, iOS, tvOS or watchOS development Familiarity with ARKit
- Knowledge of Word, Excel, Power Point and MS Project
- Knowledge of Autodesk Maya, 3DS Max, ZBrush, Mudbox
- Knowledge of Autodesk Alias, Rhino, Solidworks, Fusion 360, AutoCAD, Showcase, VRED
- Prior VFX Experience
- Physically-Based Rendering (PBR) knowledge
- Experience crunching something down to a low polygon count, but knowing where to preserve details
- Modeling, Unwrapping, Texturing, and Lighting Experience
- A broad base of artistic and technical knowledge
Preferred Qualifications
- Capable of high fidelity modeling for hard surfaces, softparts, with a deep technical understanding of topology, UVs, and geometry efficiencies.
- Experience in 3D modeling using Autodesk Maya, ZBrush and/or Mudbox.
- Experience with materials and shaders using Arnold, V-Ray, Redshift and/or Unreal.
- 2D Compositing or Graphic Design experience is a plus (After Effect, Photoshop, Nuke)
- Experience developing AR/VR applications Interest or proficiency in UI/UX design Experience in creating storyboard art Experience in offline rendering pipeline Experience with CAD assets Experience in macOS, iOS, tvOS or watchOS development Familiarity with ARKit
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