Job Description
We are looking for a talented mid-level 3D Character Artist to work with us on an exciting AAA title.
Ideally an immediate start, provisionally for a 6 month contract with potential for an extension/permanent role.
Responsibilities
-
:
Design and create 3D character models and textures, ensuring they align with the game’s art directio - n.Produce high-quality character assets, props and accessories for in-game us
- e.Work on both organic and hard-surface character design
- s.Optimise character assets for performance across different platforms while maintaining visual qualit
- y.Work closely with the animation team to ensure characters are designed for smooth and expressive animation
- s.Take feedback from directors and lead artists and make revisions to meet project requirement
s.
Requiremen
-
ts:
A high level of proficiency in sculpting, modelling, UV layout and texturing of characters, outfits, accessories and weap - ons.Experience in creating clean, animation ready topology for in-game charact
- ers.An understanding of how characters express themselves through their physicality, clothing, expression and st
- yle.Strong communication skills and ability to work well in a collaborative team environm
- ent.Experience working in Maya and Zbr
ush.
Desir
-
able:
Familiarity with character animation principles and how they affect modelling and ri - gging.Experience in Substance Painter or similar tools for creating in-game PBR mate
- rials.Expertise working on and developing in-engine sh
- aders.Experience with Unreal E
ditor.
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Company Name
Wushu Studios